Projectile motion graphs
Visualising position, velocity and acceleration in two-dimensions for projectile motion.
Visualising position, velocity and acceleration in two-dimensions for projectile motion.
Part 1: Representation, comparison and ordering of integers on the number line
Part 2: Examples related to the representation and comparison of integers on the number line
Part 3: Common mistakes and misconceptions
Speed necessary for the space station to stay in orbit.
Part 1: Subtracting integers
Part 2: Examples of subtracting integers
Part 3: Common mistakes made when subtracting integers
Viewing g as the value of Earth's gravitational field near the surface rather than the acceleration due to gravity near Earth's surface for an object in freefall.
Understanding why distance is area under velocity-time line.
What would fall faster on the moon, a brick or a feather?